Class WorldReader 
🏭 Constructors 
constructor 
ts
WorldReader(fs: FileSystem): WorldReaderParameters 
- fs: FileSystem
Return Type 
- WorldReader
Defined in: packages/game-data/level.ts:126
🔧 Methods 
getAdvancementsData public 
ts
getAdvancementsData(): Promise<AdvancementDataFrame[]>Return Type 
- Promise<AdvancementDataFrame[]>
Defined in: packages/game-data/level.ts:187
getEntityData public 
ts
getEntityData(chunkX: number, chunkZ: number): Promise<RegionDataFrame>Get entity data frame
Parameters 
- chunkX: numberThe x value of chunk coord
- chunkZ: numberThe z value of chunk coord
Return Type 
- Promise<RegionDataFrame>
Defined in: packages/game-data/level.ts:142
getLevelData public 
ts
getLevelData(): Promise<LevelDataFrame>Read the level data
Return Type 
- Promise<LevelDataFrame>
Defined in: packages/game-data/level.ts:175
getMCAData public 
ts
getMCAData(prefix: string, chunkX: number, chunkZ: number): Promise<RegionDataFrame>Get mca data frame
Parameters 
- prefix: stringThe folder to load the .mca file from
- chunkX: numberThe x value of chunk coord
- chunkZ: numberThe z value of chunk coord
Return Type 
- Promise<RegionDataFrame>
Defined in: packages/game-data/level.ts:154
getPlayerData public 
ts
getPlayerData(): Promise<PlayerDataFrame[]>Return Type 
- Promise<PlayerDataFrame[]>
Defined in: packages/game-data/level.ts:181
getRegionData public 
ts
getRegionData(chunkX: number, chunkZ: number): Promise<RegionDataFrame>Get region data frame
Parameters 
- chunkX: numberThe x value of chunk coord
- chunkZ: numberThe z value of chunk coord
Return Type 
- Promise<RegionDataFrame>
Defined in: packages/game-data/level.ts:132
create static 
ts
create(path: string | Uint8Array): Promise<WorldReader>Parameters 
- path: string | Uint8Array
Return Type 
- Promise<WorldReader>
Defined in: packages/game-data/level.ts:122