Interface LevelDataFrame
🏷️ Properties
allowCommands
allowCommands: numberDefined in: packages/game-data/level.ts:495
BorderCenterX
BorderCenterX: numberDefined in: packages/game-data/level.ts:430
BorderCenterZ
BorderCenterZ: numberDefined in: packages/game-data/level.ts:431
BorderDamagePerBlock
BorderDamagePerBlock: numberDefined in: packages/game-data/level.ts:432
BorderSafeZone
BorderSafeZone: numberDefined in: packages/game-data/level.ts:433
BorderSize
BorderSize: numberDefined in: packages/game-data/level.ts:434
BorderSizeLerpTarget
BorderSizeLerpTarget: numberDefined in: packages/game-data/level.ts:435
BorderSizeLerpTime
BorderSizeLerpTime: bigintDefined in: packages/game-data/level.ts:436
BorderWarningBlocks
BorderWarningBlocks: numberDefined in: packages/game-data/level.ts:437
BorderWarningTime
BorderWarningTime: numberDefined in: packages/game-data/level.ts:438
clearWeatherTime
clearWeatherTime: numberDefined in: packages/game-data/level.ts:496
DataVersion
DataVersion: numberDefined in: packages/game-data/level.ts:439
DayTime
DayTime: bigintDefined in: packages/game-data/level.ts:440
Difficulty
Difficulty: numberDefined in: packages/game-data/level.ts:441
DifficultyLocked
DifficultyLocked: numberDefined in: packages/game-data/level.ts:442
DimensionData
DimensionData: (dimension: number) => { DragonFight: { DragonKilled: number; ExitPortalLocation?: [number, number, number]; Gateways: number[]; PreviouslyKilled: number } }Defined in: packages/game-data/level.ts:443
GameRules
GameRules: { announceAdvancements: string; commandBlockOutput: string; disableElytraMovementCheck: string; doDaylightCycle: StringBoolean; doEntityDrops: StringBoolean; doFireTick: StringBoolean; doLimitedCrafting: StringBoolean; doMobLoot: StringBoolean; doMobSpawning: StringBoolean; doTileDrops: StringBoolean; doWeatherCycle: StringBoolean; gameLoopFunction: string; keepInventory: StringBoolean; logAdminCommands: string; maxCommandChainLength: string; maxEntityCramming: string; mobGriefing: StringBoolean; naturalRegeneration: string; randomTickSpeed: string; reducedDebugInfo: string; sendCommandFeedback: string; showDeathMessages: StringBoolean; spawnRadius: string; spectatorsGenerateChunks: string }Defined in: packages/game-data/level.ts:453
GameType
GameType: GameTypeDefined in: packages/game-data/level.ts:479
generatorName
generatorName: stringDefined in: packages/game-data/level.ts:497
generatorOptions
generatorOptions: stringDefined in: packages/game-data/level.ts:498
generatorVersion
generatorVersion: numberDefined in: packages/game-data/level.ts:499
hardcore
hardcore: numberDefined in: packages/game-data/level.ts:500
initialized
initialized: numberDefined in: packages/game-data/level.ts:501
LastPlayed
LastPlayed: bigintDefined in: packages/game-data/level.ts:480
LevelName
LevelName: stringDefined in: packages/game-data/level.ts:481
MapFeatures
MapFeatures: numberDefined in: packages/game-data/level.ts:482
Player
Player: PlayerDataFrameDefined in: packages/game-data/level.ts:483
raining
raining: numberDefined in: packages/game-data/level.ts:503
rainTime
rainTime: numberDefined in: packages/game-data/level.ts:502
RandomSeed
RandomSeed: bigintDefined in: packages/game-data/level.ts:484
SizeOnDisk readonly
SizeOnDisk: bigintDefined in: packages/game-data/level.ts:485
SpawnX
SpawnX: numberDefined in: packages/game-data/level.ts:486
SpawnY
SpawnY: numberDefined in: packages/game-data/level.ts:487
SpawnZ
SpawnZ: numberDefined in: packages/game-data/level.ts:488
thundering
thundering: numberDefined in: packages/game-data/level.ts:505
thunderTime
thunderTime: numberDefined in: packages/game-data/level.ts:504
Time
Time: bigintDefined in: packages/game-data/level.ts:489
version
version: numberDefined in: packages/game-data/level.ts:506
Version
Version: { Id: number; Name: string; Snapshot: number }Defined in: packages/game-data/level.ts:490